Course Detail
B.Voc. - Animation and VFX
  • Comprehensive Animation and Visual Effects (VFX) program to develop creative minds
  • Practical projects with industry-standard software
  • Sequential learning from fundamentals to advanced visual effects
  • Learn from experienced professionals in the animation industry
  • Graduates prepared with competitive skills and strong portfolios
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B.Voc. in Animation & Visual Effects (36 Months)

Learn from Professionals

This comprehensive degree program covers a broad spectrum of art, design, and digital media skills. Students learn illustration, 3D modeling, rigging, animation, dynamics, and advanced visual effects using industry-standard software such as Maya, Z-Brush, Houdini, and more. The curriculum equips students with the knowledge and tools to excel in the world of digital media and visual effects production.

Become a professional artist

This comprehensive degree program covers a broad spectrum of art, design, and digital media skills. Students learn illustration, 3D modeling, rigging, animation, dynamics, and advanced visual effects using industry-standard software such as Maya, Z-Brush, Houdini, and more. The curriculum equips students with the knowledge and tools to excel in the world of digital media and visual effects production.

Be Industry Ready

Upon completing this comprehensive program, students will be industry-ready by mastering essential art and design principles, 3D digital art, and advanced animation techniques. They will gain proficiency in Maya for modeling, texturing, rigging, and animation, alongside skills in dynamics, motion graphics, and visual effects. The curriculum's practical projects and hands-on experience ensure students are well-equipped to tackle real-world challenges in the animation and VFX industries.

Program Highlights:

  • Covers essential skills from basics to advanced techniques.
  • Practical projects with industry-standard software.
  • Sequential learning from fundamentals to advanced visual effects.
  • Learn from experienced professionals in the animation industry.
  • Graduates prepared with competitive skills and strong portfolios.
  • Advanced compositing, tracking, and procedural effects mastery.

  • ✓ Preface
  • ✓ Sketching
  • ✓ Color Theory
  • ✓ Story
  • ✓ Character Design
  • ✓ Digital Illustration
  • ✓ Storyboard
  • ✓ Computer Graphics
  • ✓ Video & Audio Editing

Modelling by using Maya
  • ✓ Surface
  • ✓ Game Props modeling
  • ✓ Character Modelling
Texturing (Maya)
  • ✓ Material
  • ✓ UV Mapping
Advance Modeling & Sculpting
  • ✓ Overview
  • ✓ Biped anatomy
  • ✓ Quadruped anatomy
  • ✓ Character design - Anthropomorphic
Realistic Character Modeling and Texturing
  • ✓ Create new texture
  • ✓ Cartoon Texture
  • ✓ Realistic character texture paint

Lighting
  • ✓ Maya Lighting - Introduction
  • ✓ Lighting Foundation
3D Character Animation
  • ✓ Animation workflow
  • ✓ Animation principles
  • ✓ Body mechanics
  • ✓ Facial expressions
Rigging: Maya
  • ✓ Connections
  • ✓ Deformers
  • ✓ Skeleton
  • ✓ Skinning
Advance Character Animation
  • ✓ Character Interaction
  • ✓ Quadruped Character Animation
  • ✓ Character balance
  • ✓ Prop animation
  • ✓ Animation layers

Dynamics
  • ✓ Particles & Emitter
  • ✓ Fluid Effect
  • ✓ Soft Body
  • ✓ Rigid Body
  • ✓ MASH
MAYA Byfrost
  • ✓ Introduction
  • ✓ Diverso system
  • ✓ Hybrido
Technical Animation
  • ✓ nHair
  • ✓ nCloth
  • ✓ nParticles
  • ✓ Xgen plugin
  • ✓ Bullet
Digital Compositing - 1
  • ✓ Visual effects introduction
  • ✓ Workflow of motion graphics
  • ✓ Compositing
  • ✓ Rendering

3D Animation Application
  • ✓ Working with 3D object
  • ✓ Creating 3D object, Materials
  • ✓ Integrating with After Effects
  • ✓ Animation Engine
Advanced Lighting
  • ✓ Fundamental of Lighting Design
  • ✓ Basic of Shading
  • ✓ Practical Use of Shaders
Digital Compositing - 2
  • ✓ Interface
  • ✓ Rotoscopy
  • ✓ Render Passes
  • ✓ Chroma Removal
  • ✓ Wire Removal
  • ✓ Set Extension
  • ✓ CG Lighting
  • ✓ Lighting Environments and Architecture
  • ✓ Camera Projection
  • ✓ Render passes & Relighting
  • ✓ Particles
  • ✓ Camera Projection
  • ✓ Tracking
  • ✓ 3D Integration
  • ✓ Render Passes
  • ✓ Clean-up basic

Digital Compositing - 3
  • ✓ Rules for the Rotoscopy.
  • ✓ Moving cloth slow motion
  • ✓ Hairs and cloth
  • ✓ Animal fur in motion
  • ✓ Roto using IK
  • ✓ Planner tracker
Digital Tracking
  • ✓ POP Solver
  • ✓ Flip Solver
  • ✓ Ocean Solver
  • ✓ Introduction to AR & VR through ZICA APP
Advanced Effects
  • ✓ Procedural System
  • ✓ Pyro FX
  • ✓ POP Solver
  • ✓ Flip Solver
  • ✓ Vellum Solver
  • ✓ Voronoi Solver
  • ✓ Ocean Solver
Career Avenues

After successful completion of the said program, a student is eligible for following job categories.

  • ► Product Designer
  • ► Texture Artist
  • ► Lighting Technician
  • ► Character Rigger
  • ► Character Animator
  • ► Roto Artist
  • ► Matchmover
  • ► Matte Painter
  • ► Pipeline TD
  • ► VFX Producer
  • ► CG Supervisor
  • ► VFX Supervisor
  • ► Compositing Artist
  • ► Effects Animator
  • ► Render Wrangler
  • ► Tracking Artist

Frequently Asked
Questions

FAQ

While helpful, drawing skills are not mandatory. The program covers fundamentals that help develop artistic skills.

It depends on your interest—options include Animation, VFX, Game Design, or Graphic Design.

ZICA offers both short and long-term programs. The 1-year program covers fundamentals, while the 2-year program includes advanced techniques and portfolio development.

Yes, our faculty members are experienced professionals from the animation and VFX industry.
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